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Right now I'm working on a project in which I create toon shaders with texture projections. Until now I did one shader that already has 3 projections and there will be much more. So in the end I have a huge amount of projection nodes in which I have to pick the main camera for each node. This would get really frustating when I chose to use a different camera.
So my question is, how can I link every node with the one camera that is currently rendered by Arnold. Would that be possible with the relationshop editor?
Solved! Go to Solution.