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MLockMessage::setPlugLockQueryCallback crashes for timeline scrubbing Maya 2016

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09-20-2016
05:00 AM
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Hey,
The act of registering a PlugLockQueryCallback causes animation playback to crash in Maya 2016.
I have an API plug that registers a callback. Even if there is no code in my callback function, maya crashes when parallel evaluation is enabled.
I've reported a bug for this: BSPR-25578 with a stack trace.
But I'm wondering if you can suggest any workarounds ? Other than patching maya with an LD_PRELOAD.
Luke