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MEL_Reverse the layer order in layer texture?

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06-03-2020
03:07 PM
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Hello everyone,
I am writing a vray convention mel script, it’s almost done, just a little issue here want to ask here…
The way the VRayBlendMtl adding layers is different form the maya layer texture, so I need to find a way to reverse the layer order (see image)
Base on the differences of my VRayBlendMtls I might have 2-4 layers add to the layer texture, it’s not always 3 layers make me hard to define them.
Is there any idea how I can do this?
Thanks a lot!
-Joe