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MEL expression help?
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07-11-2012
07:22 AM
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hi i am busy working on an instanced effect but want the instanced objects to fade out over the lifespan of my particles.
how can i achieve this as i have tried an expression that ties a custom attribute (opacityPP) to the lifespan of my particles but it still doesnt fade out over the life span period.
current expression:
how can i achieve this as i have tried an expression that ties a custom attribute (opacityPP) to the lifespan of my particles but it still doesnt fade out over the life span period.
current expression:
particle1_heroBubblesShape.opacityPP = 1 - age/finalLifespanPP;