Maya2017 show black screen when open

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I downloaded maya2017 2days ago . when I start it. It didn't show anything. Please help ~~!!
I open Script Editor, this is what it said
setAttr hardwareRenderingGlobals.customUVBorderColorR 1; setAttr hardwareRenderingGlobals.customUVBorderColorG 1; setAttr hardwareRenderingGlobals.customUVBorderColorB 1;
polyOptions -displayMapBorder 0;
polyOptions -displayMapBorder 1;
setAttr hardwareRenderingGlobals.isCustomUVBorderColor 1; setAttr hardwareRenderingGlobals.customUVBorderColorR 1; setAttr hardwareRenderingGlobals.customUVBorderColorG 1; setAttr hardwareRenderingGlobals.customUVBorderColorB 1;
file -f -new;
// Warning: file: C:/Program Files/Autodesk/Maya2017/scripts/startup/rememberViewportSettings.mel line 29: Active stereo does not work with Aero enabled. Active stereo has been disabled. //
// untitled //
commandPort -securityWarning -name commandportDefault;
onSetCurrentLayout "Maya Classic";
// Warning: file: C:\Users\Yancn1c\Documents\maya\2017\prefs\filePathEditorRegistryPrefs.mel line 4: filePathEditor: Attribute 'MASH_Audio.filename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\Yancn1c\Documents\maya\2017\prefs\filePathEditorRegistryPrefs.mel line 5: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\Yancn1c\Documents\maya\2017\prefs\filePathEditorRegistryPrefs.mel line 6: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\Yancn1c\Documents\maya\2017\prefs\filePathEditorRegistryPrefs.mel line 7: filePathEditor: Attribute 'aiStandIn.dso' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\Yancn1c\Documents\maya\2017\prefs\filePathEditorRegistryPrefs.mel line 8: filePathEditor: Attribute 'aiVolume.filename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\Yancn1c\Documents\maya\2017\prefs\filePathEditorRegistryPrefs.mel line 13: filePathEditor: Attribute 'svgToPoly.svgFilepath' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:/Program Files/Autodesk/Maya2017/plug-ins/MASH/scripts/registerMASHContent.mel line 61: filePathEditor: Attribute 'MASH_Audio.filename' and label 'MASH Audio' have been saved already. //
// AbcExport v1.0 using Alembic 1.5.8 (built Dec 24 2015 17:28:19)
# pymel.core : Updating pymel with pre-loaded plugins: invertShape, mayaHIK, GamePipeline, CloudImportExport, curveWarp, tiffFloatReader, MASH, poseInterpolator, bifrostvisplugin, ATFPlugin, hairPhysicalShader, ikSpringSolver, ik2Bsolver, xgenToolkit, AbcExport, retargeterNodes, gameFbxExporter, VectorRender, OpenEXRLoader, lookdevKit, Unfold3D, Type, modelingToolkit, dx11Shader, deformerEvaluator, renderSetup, GPUBuiltInDeformer, fbxmaya
// Warning: file: C:/Program Files/Autodesk/Maya2017/scripts/others/typeInitPlugin.mel line 39: filePathEditor: Attribute 'svgToPoly.svgFilepath' and label 'SVG' have been saved already. //
// AbcImport v1.0 using Alembic 1.5.8 (built Dec 24 2015 17:28:19)
updateRendererUI;
// Warning: file: C:/Program Files/Autodesk/Maya2017/scripts/others/supportRenderers.mel line 64: The renderer "arnold" used by this scene, is not currently available. The "mayaSoftware" renderer will be used instead. //
here is the Pic