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Maya Scripting Advice
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Hi,
I am currently studying computer animation and one of my module assignments is to create a logo animation which demonstrates a use of dynamics as well as some Mel scripting.
I am very lost when it comes to coding and I was wondering if there was a way to change a mesh into liquid nParticles at a certain frame using MEL?
My idea is to have an exploded wall reverse back into its original form (solid wall) and then that wall turns into liquid that falls away to reveal the logo. Is this doable?
Any help would be very much appreciated. Thank you