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Maya blendshape (MEL question)...

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04-04-2015
03:19 PM
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Hello, I am new to mel scripting, so please bear with me. I am trying to transfer my blendshapes from my Daz3d rig to my custom one.
I am duplicating them one by one, but I have multiple characters, so I am trying to make a script to do it for me.
so far this is what I got:
select -r -sym GenesisFBXASC046Shape ;
setAttr "GenesisFBXASC046V4_PHMEyeOpenFBXASC045CloseR_head.Genesis_V4_PHMEyeOpen_CloseR_head" 1;
duplicate -rr;
// Result: GenesisFBXASC046Shape1 //
setAttr "GenesisFBXASC046V4_PHMEyeOpenFBXASC045CloseR_head.Genesis_V4_PHMEyeOpen_CloseR_head" 0;
I have 50 blendshapes so far for each character, what would be the best course of action for this scripted?
Thank you for your time.