Message 1 of 5
Maya 2019 Cached Playback c++ api?
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi all,
I have seen several videos about the new Cached Playback option in Maya 2019 and read about it in the release notes / announcements.
Is there any c++ api to interact with this; more specifically:
- Can I query the state, i.e. which frames are cached, which aren't; is cached playback enabled, etc.
- Is there a callback so that I can get a callback whenever the cache gets invalidated, preferably also letting me know which attribute has caused the invalidation and what frame is the oldest valid frame.
I guess, in general, what c++ api is available to interact/query anything and everything about the new Cached Playback feature?
I'm really excited about this.
Thanks for your help.
Cheers,
Sebastian