Message 1 of 1
Is there a way to get backFace culling on a custom locator
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hi!
I'm trying to implement a custom locator node that draws a mesh on VP2,
I would like it to not render back faces but I noticed the node is missing the 'doubleSided' attribute,
Is there another class to use to get the back face culling for "free"?
I tried to implement it by filtering by the dot product of the camera direction and each face but it reduces performance significantly.