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04-10-2017
11:11 PM
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Hi,
I have an MPxGeometryOverride and need to create many MRenderItems. I append them render item by renter item in the MRenderItemList during a loop.
However beyond 3 or 4000 it becomes quite slow and reaching the 10'000 takes ages.
Is there a way to bulk add all render items in one go, or is there another way to do ?
Putting all my geometry in a single renderitem is not really a solution.
Thanks !
I have an MPxGeometryOverride and need to create many MRenderItems. I append them render item by renter item in the MRenderItemList during a loop.
However beyond 3 or 4000 it becomes quite slow and reaching the 10'000 takes ages.
Is there a way to bulk add all render items in one go, or is there another way to do ?
Putting all my geometry in a single renderitem is not really a solution.
Thanks !
Solved! Go to Solution.