Help, how to get the evaluated mesh positions in MUserRenderOperation

Help, how to get the evaluated mesh positions in MUserRenderOperation

minxian_lsm
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Help, how to get the evaluated mesh positions in MUserRenderOperation

minxian_lsm
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I tried MFnMesh and MGeometryExtractor, it seems triggered evaluation seeing in the Profile Tool,

Evaluation Mode is Parallel. I thought the MPlug "outMesh" should be "clean" after the evaluation, isn't that right?

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