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Exclude sets of nodes from cached playback Maya 2022 and higher
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Does anyone know of a way to exclude sets of nodes from cached playback? I'm trying to add support for a suite of tools for Maya 2022 and higher, and I'll need to either have frame caching off by default for the whole project, or find a way to have frame caching ignore given sets of nodes. I'd like to leave the option open to the animators to use Frame Caching if possible, has anyone experimented with this?
- Many thanks