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Hi,
I am trying to write some code that will detect if there are overlapping Uvs only on the 2nd uvset (not map1). I did find this command polyUVOverlap(selected_uvs, oc=True), and it appears to work if there is only one uvset, and will properly return any uvs that are overlapping. However when I am working with 2 uv_sets on a mesh, and i select that second uv set and it's uvs, no matter what it will return nothing. But it will return something if its selected on map1. Anyone have any ideas?
Solved! Go to Solution.