Creating virtual polygons?

Creating virtual polygons?

Anonymous
Not applicable
567 Views
4 Replies
Message 1 of 5

Creating virtual polygons?

Anonymous
Not applicable

Hi,

I would like to create in cpp multiple polygons, that are not referrenced in the outliner but that I can select in the interface and then move using cpp code (not interactively).

 

What cpp command should I use or is there a simple code sample out there I could reuse ?

 

Thanks !

0 Likes
568 Views
4 Replies
Replies (4)
Message 2 of 5

RFlannery1
Collaborator
Collaborator

I'm not sure that is possible.  Why do you want the polygons to not show up in the outliner?

0 Likes
Message 3 of 5

Anonymous
Not applicable
I would like to create hundreds of virtual duplicates of an existing object, without the need to having all of them in the outliner and want to display proxies (like cubes) to take less memory, and then having the real object at render time.
0 Likes
Message 4 of 5

Anonymous
Not applicable

If I take an example provided by Autodesk, LineManipulator, a line + text are drawn in the UI. I would like to know if the same can be done with a mesh or if I have to draw for example 12 lines for a cube.

Screen Shot 2015-04-07 at 10.17.28 PM.png 

0 Likes
Message 5 of 5

RFlannery1
Collaborator
Collaborator

Ah, I see now.  Unfortunately, I am not really familiar with rendering things in the viewport, so I can't offer any advice.

0 Likes