Component Editor / smooth skins TRICK

Component Editor / smooth skins TRICK

loicLG
Explorer Explorer
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Component Editor / smooth skins TRICK

loicLG
Explorer
Explorer

Hello everyone !

 

I want to create a deformer that would in theory fake a skincluster. So I could have influence objects and I would like to see them in the component editor under smooth skins.

 

What could be done to let maya know that it's a skincluster ?

 

Cheers

Loïc

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