Arnold camera error: invalid camera matrix

Arnold camera error: invalid camera matrix

Anonymous
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Arnold camera error: invalid camera matrix

Anonymous
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Ran into an issue when I tried importing an alembic cache camera and tried running a render.

The script editor reads:

# Error: ShotCam_10_16_Shape2020: invalid camera matrix (zero determinant) #

 

error.jpg

The render shows up as black noise.

 

Currently using Maya 2019 and MtoA 3.1.2

 

What's strange is I checked the graph editor in the original file with the animated camera and everything looks fine. As soon as I copy those keys onto a new camera that i create, it also becomes buggy.

Camera looks fine in the viewport, just doesn't want to cooperate when I try to render or preview IPR.

 

Anyone else run into this issue

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