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API - Simulation while playing or not? How to approach this?

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06-29-2018
02:05 AM
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I want to create a simulation for a set of vertices on a particular mesh so that it moves around while interacting with it.
I understand that the maya viewport is static and you can't see anything interactive unless you are in play mode... isnt't it?
How do you approach this using the C++ API? Should the viewport be in "play" mode? In that case, what kind of plugin should I create to do this? is it a manipulator? a tool? a custom node?
I would like it to be interactive and moving while you move other objects around it.