API Learning and Particle Engine?

API Learning and Particle Engine?

Anonymous
Not applicable
452 Views
0 Replies
Message 1 of 1

API Learning and Particle Engine?

Anonymous
Not applicable

I have an idea for a long term plugin project for Maya, which is the creation of a particle engine, similar to that of Nucleus. I learning Python and C++ on my own time, but I'm not sure if M3L would be a worthwhile investment for this as well.

 

Do any of you guys have pointers for learning the Maya API, related to particles? As well as good technique recommendations when developing a plugin? Depending on how much access the API gives me, I will either have to just port or link up code, or attempt my own rewrite of the nucleus solver/nParticle system Smiley Surprised

 

As a side note, does a project like this seem feasible, or completely rediculous?

 

Thanks in advance,

 

-MR

0 Likes
453 Views
0 Replies
Replies (0)