Xgen interactive grooming Referencing issue
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I'm having an issue when referencing a model with Xgen interactive grooming.
When I move or rotate this referenced model all looks good but when I save it and read it back in the sculpt on the groom is completely messed up.
If I move the reference model back to its original position and rotation and save it and then read it back in it all looks good again.
The issue feels like a double transform on the groom sculpt. This only happens when I reference the model. Not when I just load the model.
Any suggestions would be super helpful. Thanks
Maya 2023