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10-19-2017
07:02 PM
After I merged a sphere with a cylinder for some reason I got this weird lighting line.
I have tried to conform the normals, use backface culling, double sided lighting but none of these have solved the problem.
I'm using student version of MAYA 2018.
Could someone tell me what I can do to get fix it, Thanks.
I added a different material to this picture just to show the lighting line a bit more clear.
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