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Vertex color alpha is red

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fredrik
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Vertex color alpha is red

Hi,

(not really sure where to post this question, first time ever visiting the forums :S)

 

I trying to paint vertex colors (alpha) on a grass mesh so I can control how much the wind bends the grass in unity. I have figured out how to use the "color set editor" to create a new color set that supposedly only uses the alpha channel instead of rgb or rgba. But it seems maya is using the red channel instead of using the alpha channel. The vertices are painted red and when I import the fbx to unity the mesh is indeed red and black.. I have google the crap out of this issue and can only find people with the same problem but without a solution. I have never dabbled with vertex colors before and this is driving me nuts XD

 

Does anyone have an idea of what to do? It doesn't seem to be much I can do on the unity side of things..

 

Thanks in advance ๐Ÿ™‚
/Fredrik

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fredrik
in reply to: fredrik

I asked my programmer friend. For anyone else having the same issue the solution is to actually use the RGBA option and paint white with alpha. ๐Ÿ™‚

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