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Hi, I'm experiencing an issue with the UV Editor in Maya 2018. The issue is that it isn't displaying the textures of certain object in the UV Editor. All settings seem correct. I've tried 'Regenerate All UV Tile Preview Textures in the Viewport 2.0 Settings and checked that Hardware Texturing > Texture channel is set to color.
The meshes in question were made a couple years ago in Maya 2016. I don't seem to have this issue with newer meshes.
I'm not sure what else to do. Does any one know what may be causing this? Thank you!
Solved! Go to Solution.