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03-27-2018
03:48 PM
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Hey guys :D, I'm chasing a method that would save me a ton of time.
How would I "drop" these key models (they are all separate meshes) onto a flat surface using gravity physics, so they can then be exported in a realistic position? instead of placing them tediously onto a flat surface manually.
And obviously id want no clipping to happen, so they just collide and sit on each other realistically too
thnx! 🙂
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