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Two-sided shading is on but one side is black

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Anonymous
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Two-sided shading is on but one side is black

Hello,

 

This is a post relating to the solution to this question - https://forums.autodesk.com/t5/maya-shading-lighting-and/two-sided-material-one-side-black/m-p/89511...

 

I am new to Maya and have been working on splitting atlases from Quixel Megascans.  I noticed having exporting some of the models I had created that one side appears black in my engine.  I realised that this was also the case when inspecting the model in Maya.

 

Apparently the solution for this is "to make a replica of the model and reapply the textures fresh on this one and they will show up correctly."

 

Could someone please explain precisely what this means?  I have tried duplicating the model but this doesn't work...

 

Thanks in advance!

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