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hi folks, i come from the NURBS world and am quite familiar with the basics of poly modeling. however, i need a helping hand for a tutorial about bifrost i'm planning:
i created a poly cylinder, deleted the top cap, copied that object, scaled it down slightly, combined the two, selected the edge loops at the top and tried to create a bridge between them. see the screenshot. the bridge bridges the whole top of the object; in other words it creates a new cap. what i want, is a glass which i'll later fill with a liquid.
in the NURBS world i would just create a loft between two curves.
thanks!
Solved! Go to Solution.