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Some vertices displace when i enable smooth preview? How do i fix this?

4 REPLIES 4
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Message 1 of 5
Y.THOMAS5BST2
767 Views, 4 Replies

Some vertices displace when i enable smooth preview? How do i fix this?

So i'm working on a low poly fox model and i've created one half and then mirrored that and am now attempting to merge the overlapping vertices. This has worked for the most part, however 2 vertices which surround another vertex have a strange displacement which is less than ideal.  The only other thing of note i've done which could have contributed to this is i combined and bridged some meshes (the legs), but everything else has been just standard modelling.

 

This is low poly so it's not entirely important but i'd like to know the cause and solution for the future if it ever becomes a problem. Any suggestions are appreciated ๐Ÿ™‚

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4 REPLIES 4
Message 2 of 5
mspeer
in reply to: Y.THOMAS5BST2

Hi!

There can be multiple reasons for such a result, I recommend to delete 2 nearby faces and rebuild them with the Append to Polygon tool.

Message 3 of 5
Y.THOMAS5BST2
in reply to: mspeer

Hi thanks for the response! I tried what you said and it did fix the problem, however now in normal view without smooth you can't see the harsh line which gives it that low poly look, is there a simple way of getting that back? 

Message 4 of 5
mspeer
in reply to: Y.THOMAS5BST2

Hi!

 

With the object or components selected, in Modeling menu:

Mesh Display -> Harden Edge

Message 5 of 5
Y.THOMAS5BST2
in reply to: mspeer

Ahh thanks a lot! Never even knew about that feature, shows theres so much to the software i learn something new all the time haha.

 

Appreciate the help wish you the best ๐Ÿ™‚

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