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Selection problem 2017

9 REPLIES 9
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Message 1 of 10
Anonymous
4478 Views, 9 Replies

Selection problem 2017

I just installed Maya 2017 and am working in a scene with multiple object in close proximity. It seems that my cursor now selects objects when it hovers off to the side and not necessarily when it is hovering directly over it. I have attached a picture that shows this strange behavior. It makes it very difficult to model and selects objects in tight spaces so solving this will definitely be a huge help!

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9 REPLIES 9
Message 2 of 10
mspeer
in reply to: Anonymous

Hi!

 

Please go to Windows -> Settings/Preferences -> Settings -> Selection and try setting values that better fits your needs.

Message 3 of 10
s_poliakov
in reply to: mspeer

playing with numbers doesnt help there. Under some persp angles objects and components are randomly unselectable

Message 4 of 10
mspeer
in reply to: s_poliakov

Hi!

 

Can you please try the following to see if it makes a difference...

 

1. Try the same with the legacy viewports

2. Select the camera (View -> Select Camera)  and in Camera Attributes set the value for Far Clip Plane to a lower value, try lowering to a value just before your objects disappear.

 

or even better can you upload a file where this happens?

Message 5 of 10
s_poliakov
in reply to: mspeer

https://drive.google.com/open?id=0BzyNE3pq16elMTQ2dWtRdGljcDQ

Uploaded are the scene and a video of my clicking around trying to find the area and angle where selection would work.
Changing viewport to legacy ones presumably helps - though it's not a viable solution.
Changing far clip plane settings doesn't seem to help. I'm using a script that sets some comfortable camera and mesh display values. It has proved to be the happy middle ground for dozens of projects with different model scales. So, in my opinion it's a glitch of viewport 2.0

Message 6 of 10
mspeer
in reply to: s_poliakov

Hi!

 

Please report this problem (bug?) to Autodesk.
Help -> Speak Back -> Report a Problem

 

Workaround:

A) Using the 3 key  (smooth mesh preview) on the background model seems to make it easier to select the foreground object.

B) Use Display Layers to make some objects not selectable ( Display Type: Reference)

Message 7 of 10
brentmc
in reply to: mspeer

Try changing your Preferences > Display > Rendering Engine  to DirectX 11 and restarting Maya.

 

Thanks.

--

Brent

 

Brent McPherson
Principle Engineer
Message 8 of 10
Anonymous
in reply to: mspeer

Changing click box size to 1 in selection preferences has helped, thanks a lot!

Message 9 of 10
Anonymous
in reply to: mspeer

Changing viewport 2.0 to Legacy Default  Viewport : that's what worked with me.  Thanx a lot!

Message 10 of 10
Anonymous
in reply to: Anonymous

in preferences > selection  .  check on  ( camera based selection )

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