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Scaling problem

10 REPLIES 10
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Message 1 of 11
Anonymous
31287 Views, 10 Replies

Scaling problem

Hi peeps, im working on this file and anytime i scale an object i get the following message:

scale -ws -r 1 0.893969 1 ;
// Warning: Non object-space scale baked onto components. // :mad:

What does this mean, really need help on this one
10 REPLIES 10
Message 2 of 11
n8skow
in reply to: Anonymous

Double-click the move tool to open the options, then click the 'reset' button.
Message 3 of 11
MrMeireles
in reply to: n8skow

You mean RESET the Scale Tool...


Remember to share your knowledge. That's good for everyone!

MrMeireles

[Maya 2018.6/2020.4]
[Windows 10 Pro 64 bit Intel i9 9900K 32GB]
[Asus TUF RTX 3060 Ti]
Message 4 of 11
petermaynez
in reply to: n8skow

Nice, thank you.  I'm well aware that its barely past 6 years but this is exactly what I needed.

Message 5 of 11
rulazC4ZM4
in reply to: petermaynez

No worries, we still consult 2000 thousand years old book for today's problems Man Tongue this helped a lot!

Message 6 of 11
amaterasu-qbb
in reply to: n8skow

This not working with me in maya2019.

What I did is

Moved the manipulator to the bottom of the object in D.
The object was grid-snapped. (To allow the object to scale like 3dsmax.)
When I scale here, I get the error I mentioned earlier.
Just to be sure, pressing D and right-clicking in the orient mode of the manipulator, right-clicking on the Marking-menu, and selecting Reset Pivot and snapping the manipulator to the bottom of the object again did not change the situation.

The overall scale is fine, but it sucks.

キャプチャ28.PNGキャプチャ29.PNG

 

the scale option

キャプチャ30.PNG

Message 7 of 11

In the modelling toolkit, go to scale settings and choose object. I had it on world and i changed it to object and the warning disappeared.

 object.JPG

Message 8 of 11
Milosava
in reply to: faisal.pvz95

This worked! Thank you! 

Message 9 of 11
sebago96
in reply to: Anonymous

Thank you so much for sharing this

Message 10 of 11
brunogf13
in reply to: faisal.pvz95

That did it for me too! Cheers!
Message 11 of 11
jjbbqq
in reply to: Anonymous

This warning happens when you scale the object in object mode, but didn't use the object space for axis orientation (Scale Tool Settings > Axis Orientation set to Object). By default, Scale Tool use object space as pivot orientation, and any scaling you made is stored in object's transform node Scale.XYZ attribute and this attribute only uses object (local) space. When you set Axis Orientation other than Object, Maya has to save the scaling as tweaks directly into the shape node. You can see those tweaks in Channel Box's CVs (click to show) when you select the vertex. This is called "baked onto".

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