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Trying to uv-unwrap my model and in the process of doing so i stumbled upon an issue. The white edge in the picture below can't be deleted and is messing with my uv-layout. Gooled for 2 hours and couldn't find any solution. Would much appreciate all help i can get.
There are no double vertecies or anything of that sort, i've double checked already.
Hi!
Looks like 2 edges, which of course leads to problems.
Try to delete an adjacent face and then re-create this face by using the Append to Polygon tool.
You can also try Edit Mesh -> Reorder Vertices.
Thanks for the feedback! The issue was not multiple edges, instead it was a face inside of the model which i was unable to reach nor see in the viewport. So when i removed the adjacent faces as you told me to, i was able to see what was actually causing the issue.
Thanks a lot again 🙂
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