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Hi
I'm just going through a tutorial on how to bake texture maps in Maya as I've never done it before. I also want to see how the Normal map bake fares compared to what I was getting in Marmoset Toolbag, which was showing some issues. I'm just trying to bake a high poly hair cap to a low, however, after setting everything up correctly, as soon as I hit Bake and Close, I keep getting an error saying Error: line 0: No object matches name: cap.
My low poly is called hair_cap_low and the high is hair_cap_high. I've tried deleting all the history - Delete All by Type > History - freezing the transforms, going to Optimise Scene Size and selecting everything, saving as a .ma file, exporting out the meshes and adding them into a new scene, but I get the same error every time. 😕
Any suggestions? Thanks.
Solved! Go to Solution.