Prevent distortion when using bend deform

Prevent distortion when using bend deform

Anonymous
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Prevent distortion when using bend deform

Anonymous
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I'm trying to model a sheet of paper blowing in the wind.  When I use the bend deformer, the object gets stretched and distorted.  Is there a way to maintain the lengths of the edges, regardless of how much bend I use (like a real sheet of paper)? 

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Anonymous
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hmm i get what you are getting at and im not sure. wouldnt it be easier to use a blend shape or a simple rig with bones. you can put one in the middle and have little arms come off the center and smooth bind it.

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