Pointed Vertices in Model When Smoothed (New to Maya)

Pointed Vertices in Model When Smoothed (New to Maya)

Anonymous
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Message 1 of 4

Pointed Vertices in Model When Smoothed (New to Maya)

Anonymous
Not applicable

Example.jpg

Hi all - I'm in the process of making a character model, and I made a few mistakes along the way that resulted in more planes than I needed. To combat this, I removed the extraneous planes and merged some vertices to restore a consistent mesh. 

 

However, this caused two vertices/edges in particular on my model to become jagged, and I'm not exactly sure what tools to use to resolve this issue. Any help would be greatly appreciated!

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1,088 Views
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Replies (3)
Message 2 of 4

Anonymous
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NOTE: My polygonal model appears flawless:

 

Example2.jpg

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Message 3 of 4

damaggio
Mentor
Mentor
Accepted solution

There's a flaw there, check your mesh and vertex count, you might have unmerged vertices, or provide scene.

 

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Message 4 of 4

Anonymous
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Yep, still had a few unmerged vertices. Much appreciated!

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