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I'm having a real headache with paint effects in Maya 2016, instead of painting where it’s supposed to (where the red circle is) it just clumps it all over to the side regardless of the geometry I import. Am I doing something wrong or is Maya not working as it should?
Yep it defintily has UV's and is made paintable. It happens on what ever model I use regardless 😞
Check your base mesh's normals.
Cheers
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