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I have attached a video to explain myself better.
I was following a tutorial on cartoon character modelling. Everything was working well until I got to the modelling of the eye. I just noticed that the move tool movement is not proper in the x, y, and z directions. I wanted to do what the tutor did to adjust the vertice to match the eye reference. Everything works well in the tutorial I am following but it is not working well on my end. I noticed the change in the movement when I changed the axis orientation for move tool to "normal" just like the tutor said in the video at a point. Well, I don't know if I did or press another thing/icon/button which could have caused the problem.
I'm still new to Maya. I expect the X, Y and Z directions to be perfect in those directions and not bending or sort of. I hope you understand me.
Thanks.
Solved! Go to Solution.