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So I made this model and layed out the uv's in Low poly how would I smooth without losing my Uv map?
Hi!
For some reason this tool seems to fail when selecting all objects at once.
For example with pCylinder 50 and pCylinder 51 it doesn't work when both are selected, but it works when smoothing one after the other.
So the workaround is to this for every single object (maybe with a script).
Sorry, i don't have enough time at the moment to look deeper into this.