Maya is adding random polygons to my models

Maya is adding random polygons to my models

s303656
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Message 1 of 4

Maya is adding random polygons to my models

s303656
Explorer
Explorer

So, I'm in an animation class and we're supposed to be using Maya. I have some basic knowledge of the program, enough to get the assignments I need to be done, though I was using blender while I was home for the past few weeks as I'm much more familiar with the program and my home PC just doesn't like running Maya unless I uninstall everything else. I saved my blender file as a .obj so that it could be used in Maya, allowing me to work on it here at school, however, Maya keeps adding a bunch of random faces and geometry to my model that was never there in the first place and its confusing and frustrating me. In some places, the model is completely fine, apart from the weird lighting that happens when I have thin parts, but on the head, some areas of the wings, and in some of the lower torso, there are faces that were extruded weirdly or just duplicated and offset some.
Attached below are some examples of what I'm talking about. It keeps taking some parts of the model and duplicating them as I said earlier. I don't have any current screenshots of it in blender but I'll definitely get some once I'm home. I'll also see what happens when I import the .obj into blender again and see if it's the file itself that's the problem.Eye, eye ridge, nose, and ear polygons duplicatedEye, eye ridge, nose, and ear polygons duplicatedUpper torso polygons duped and phasing through one anotherUpper torso polygons duped and phasing through one anotherAn entirely new surface that was added to one of the wingsAn entirely new surface that was added to one of the wingsMore duplication on the lower torsoMore duplication on the lower torso

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Message 2 of 4

tdHendrix
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Accepted solution

Haven't experienced this issue before. Are you able to export a FBX from Blender instead of an OBJ and see how that goes?


Greg Hendrix - Senior Technical Animator
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Message 3 of 4

s303656
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Explorer
I might be able to, I'll see once I get home.
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Message 4 of 4

s303656
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Explorer

Actually, wait, I think I might know the issue but I'll only be able to confirm and fix it once I get home. The issue is with blender. While making the model, there's an extra object that I forgot I had hidden that was a copy of the main body. I hid it due to the fact that if I delete it, the rest of the model screws up for some odd reason by moving around the other objects and deleting the actual man body as well. It's probably some parenting issues in the program but I'm not too sure

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