Maya Bevel Behaviour
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Hi
I am new to 3D modelling and am trialing Maya 2016. I am just playing around trying to get a handle on the basics but I have hit a wall with the bevel tool. I have Googled in the hope of finding an explanation of what I am experiencing but the only forum entries I can find just mention that the Maya bevel tool can be problematic. I can't seem to find anything directly related to my issue. Apolgies if this has been answered elsewhere.
I create a simple polygon cube then select an edge and bevel it. I then separately select another edge on the opposite side of the face and bevel that too. I now have two seperate bevels (polybevel1 and polybevel2).
When I delete polybevel2 I am left with polybevel1 (as expected) but if I delete polybevel1 instead (with the expectation of leaving polybevel2 intact) polybevel 2 suddenly moves to another edge entirely!
Could someone please explain if this is normal behavoir and if so why?
I notice in the node editor that the output of polybevel1 is connected to the input of polybevel2 so I am assumung that polybevel2 is inheriting something from polybevel1 and that when it gets deleted it throws everything off. Whatever is going on seems very unituitive to me but I would really like to understand this behaviour.
Many thanks if you can help
James