Maya 2016 Texture error can't be seen and breaks mac
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Hello,
I need help with an issue I'm having when i create a cube and try to texture it.
The Steps I take when texturing:
1. Create cube
2. Strech out cube into flat retangle spaning as wide as the grid on the z axis and 4 times longer on x axis (y axis is uneffected)
3. Open hypershade
4. Create new lambert
5. Rename lamert to "blade"
6. cick on the checkered button next to colour and select file
7. click on the link button to open file exploered and link in my .jpg
8. select the retangle in the workspace
9. In hyper shade hold right click and go to "assign material to selection"
I tried looking at the UV editor but the texture shows up and I can move the selction box around this view.
I can send screenshots of the workspace eaisly if you'd like them
Also I've attached a picture of what happens whenever I try to upload a .png file as the texture- I have to hold down the power button and restart to get out of this
Look forward to hearing from you