Matching two objects that are the same from a vertices point of view but dif.
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Hope I'm explaining that right.. I cannot work out a way to do it..
Basically the two objects are exactly the same from a vertices point of view, but I need to find a way to manipulate them to match each other, obviously one of the objects has been taken from a camera angle so as to effect its placement with FOV, frame size etc.. so trying to realign that object back to its original shape before the camera was introduced (outside Maya). Then I can use that transformation on the group to bring everything back to the same object.
Does that make any sense?
Has been killing me trying to work out how to do it for the last week. Basically have the two objects side by side in Maya and cannot make them match no matter what scaling, shearing, transformations I do.. cannot work out what it is that I need to do.
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