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Is there a way to create free-floating vertices?
Not applicable
08-09-2020
04:40 PM
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There's a way to do this so long as the vertex you want to place is on a live surface via the quad draw tool, but i'd like to be able to freely place vertices in 3D space that aren't part of a polygon. Is there a way to do this currently in Maya?
Oldschool apps like Milkshape and Metasequoia allow this along with edges too. It'd be a nice to have for a lot of reasons.