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I'm getting wierd square like bumps on my model even though the bumpmap doesnt have any... Please Help

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2015209JDFKG
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I'm getting wierd square like bumps on my model even though the bumpmap doesnt have any... Please Help

So, I've modeled a piece of muscle on Zbrush and did the automatic UV unwrap. The bump map turned out clean and smooth but when applied in Maya, it adds these weird square-like bumps... I have no idea what's going on... maybe some exportation issue? Please help!

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mcginnc
in reply to: 2015209JDFKG

Did you maybe UV repeat the texture. Look at the 2d placement node and make sure. Those don't look like faces. Here's what the default values look like:

repeat.png



Catherine McGinnis
Maya Quality Assurance
Message 3 of 3
2015209JDFKG
in reply to: mcginnc

Hi! Everything is good there... it appears that the weird squares are placed on top of the bump map...

 

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