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There is a bit of pinching in-between these edges, not sure how to go about it.
Thats a really tricky area. I dont think there is a way to get this clean.
You could try with more geo but that would open up a lot more issues.
What is this for? Is this visible in the final render?
Is this for a game asset? Is it visible in the normalmap?
Basically a game asset. I'm in the process of making the high poly model, I tried adding a bit more geo but still visible, it's pretty small anyways, if theres no absolute clean way then it's fine honestly. thanks for the reply
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