Hey, first time posting! Not really the greatest with Maya but I'm trying to figure out how to attach a modelled mask to a cloth type ghost figure (I've posted a pic below to something I'm trying to do). I'm trying to create a creature with cloth physics that should move while attached to a mask. Any help would be greatly appreciated. Thank you!
Hey, first time posting! Not really the greatest with Maya but I'm trying to figure out how to attach a modelled mask to a cloth type ghost figure (I've posted a pic below to something I'm trying to do). I'm trying to create a creature with cloth physics that should move while attached to a mask. Any help would be greatly appreciated. Thank you!
Ideally, the border vertices of the mask matches the border vertices of the cloth so that you can use a transform constraint to hold them together. I think it's a transform constraint, it's been a long time since I've had to do a cloth sim. It's like stitching the cloth to the mask.
Ideally, the border vertices of the mask matches the border vertices of the cloth so that you can use a transform constraint to hold them together. I think it's a transform constraint, it's been a long time since I've had to do a cloth sim. It's like stitching the cloth to the mask.
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