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I have a mesh of a tank body and I cannot get it to pass the mesh clean-up tool in Maya 2020.4 running on a Mac Pro (early 2013, Intel Xeon chipset running MacOS 11.2.3 'Big Sur') it flags three triangular faces as "Non-Planer". Last time I took geometry three points define a flat plane in Euclidian space. I cannot find any hidden faces or artifacts.
How do I fix this? What have I missed?
Solved! Go to Solution.
Solved by tmackiiiMEJAE. Go to Solution.
Solved by mspeer. Go to Solution.
Hi!
Triangles can't be non-planar, so there is nothing you need to correct.
Just ignore any non-planar detection of Maya in this case, as the detection is based on certain thresholds and not 100 % accurate, because of precision errors.
Thanks for the answer, it makes perfect sense I just needed confirmation. I still like the Mesh Cleanup tool for finding other problems in my meshes.
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