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How do I separate a cube's subdivisions into their own "cube"? (screenshot)

Anonymous

How do I separate a cube's subdivisions into their own "cube"? (screenshot)

Anonymous
Not applicable

(Using Maya 2018) This seems so incredibly simple in concept but I can't figure it out haha. I need to output this cube to be a 3D printed puzzle; so the pieces are almost like a Tetris 3D puzzle that can combine together. I created a polygon cube with some subdivisions, but is there a way I can easily separate all those subdivided cubes to be their own cube? Kind of like I took a knife and cut straight through the cube's subdivisions to make sub-cubes. 

 

Xnip2019-05-31_12-43-24.jpg

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mspeer
Consultant
Consultant

Hi!

 

No, there is no "easy" way, although this looks like made of mini cubes there is no relation to volumetric subdivisions.

You can subdivide the cube or create new smaller cubes manual,

or create your own script to use subdivisions as input / references to create new cubes.

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