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How can I make certain edges visible when rendering ?
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07-09-2018
09:32 AM
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Hello, I'm modelling furniture and I would like to have highlighted certain edges but not all of them. I found that it's possible by selecting certain edges and converting them to curves and then turn on their rendering visibility but then I have to create many curves and thus many objects which is kinda messy. So is there a better and more effective way of doing this ? I know that there exists ai Wireframe shader but it shows all the edges which I don't want to happen. I was thinking if there exists such possibility that I could render UV seams. So I would just cut seams and be able to render them.