Hey everyone I have a problem. I want to fill the hole on the upper side, but it does not work ;( Please help thanks
Generally you model things the way they're built. If there are separate parts you want to model them that way. In your case, looks like you're going real low poly so I'd aim to model one watertight mesh. If you're doing the latter, you don't want random unwelded vertices.
And for the second link picture of you. It was locked, but the ceiling is gone now I'm trying to get that back.
Lots of weird unwelded points. If that is one object you probably won't get a 'fill holes' function to work
Okay got it working, but now the uv is a bit ****ed ;D how can I fix it ?
You need to watch some UV tutorials for beginners. Check the Autodesk learning channel
Hi! @The_Viruss .
@The_Viruss wrote:Hey everyone I have a problem. I want to fill the hole on the upper side, but it does not work ;( Please help thanks
Did this issue get resolved?
Select the UVs one by one, open the UV editor, execute Create's Normal-based, select the connected edges, open the marking menu with Shift+RMB, and execute Move and Sew Edges in the 12 o'clock direction.
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