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Geometry problems

6 REPLIES 6
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Message 1 of 7
Cobra_2o1o
499 Views, 6 Replies

Geometry problems

Hello fellas,

It's the first time when I tried to model from start to finish a character and I really have problems doing it.

The face of the character has lots of tris and I don't know how to get rid of them. I know that the amount of tris should be as little as possible, especially if the model is going to be animated. I attached two photos and the project if you need to take a closer look, any advice will be welcomed.

Thank you.

6 REPLIES 6
Message 2 of 7
keith112
in reply to: Cobra_2o1o

Hi Cobra,

 

Can I ask what this model is aimed for? Is it a game or an animation? 

 

Thanks

Message 3 of 7
keith112
in reply to: keith112

If you want to keep it this low this is what I would do to the face

 

(See image)

Message 4 of 7
keith112
in reply to: keith112

Also under the nose you have vetices that aren't merged.

Message 5 of 7
Cobra_2o1o
in reply to: Cobra_2o1o

I'm aiming for a game character.

Yesterday I noticed the vertices under the nose, forgot about them.

Message 6 of 7
keith112
in reply to: Cobra_2o1o

Message 7 of 7
Cobra_2o1o
in reply to: keith112

Thank you! Helped a lot. 🙂

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