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Hi
Is there anyway to dock the UV toolkit to the right hand side of the UV editor window? like in the image?
They are currently both floating windows. I would like to see it docked.
Thanks for any help.
Solved! Go to Solution.
Solved by Christoph_Schaedl. Go to Solution.
grab it and move it into the uv editor window should dock it...
How do i keep the UV Toolkit docked?
Everytime I start Maya it is undocked and i need to redock it
Hi I tried moving it into the UV Editor Window but still cant seem to get it docked
This does NOT keep the UV toolkit docked to the UV Editor. Save Preferences is not saving the dock position. Close/Open Maya and the dock is once again separated.
I believe it's a known bug that it won't stay docked. There's a 'please make UV toolkit stay docked' request in the request forum.
I finally found a way to automatically dock the UV toolkit. I start up the UV editor like this (mel script):
TextureViewWindow;
if (`window -ex polyTexturePlacementPanel1Window`)
workspaceControl -e -dockToControl polyTexturePlacementPanel1Window right UVToolkitDockControl;
Its getting real close to 2021 and Maya still has this bug, sadly. When I load Maya 2020 and open the UV Editor, the UV toolset is undocked and floating off in space. This occurs even when I redock the toolkit, when I use the little lock for disable/enable docking, when I save preferences/shelves/everything. The only time I can keep the 2 docked upon opening Maya is if its open when I close Maya. Not a deal-breaker, but certainly a quality of life issue when you open Maya 20 times a day
Hi,
I have tried to add your code in my Maya script ,It works .But if I closed Maya ,and restart it ,the UV Toolkit still undocked.
I found that if we put the code at : C:\Users\YOURNAME\Documents\maya\2018\scripts ,you can find the" useSetup.mel" ,then we put the code in it, and save it. UV Toolkit docked to the UV Editor.
I hope it can help you.
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