Deformation of Mesh when Modeling

Not applicable
06-05-2018
01:53 PM
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I am using maya 2018 and haven't used it since maya 2016. Not sure if this is some new setting I am unaware of of a bug but it seems whenever I try to manipulate faces/vertexes/edges, some very odd morphing happens. In the example, I moved the selected face outward on the x axis. Normally, it should keep its square shape but instead, makes some odd shapes. It is like the object cannot be manipulated beyond the size of the object. I have deleted history on the object but the problem persists.